The core team:
Managing and Creative Director
Patrick is the managing and creative head of kunst-stoff and the owner of the company. He visualizes his role in the interactive design industry as an artist, designer, game-designer, author and producer. He is active in a broad range of areas, creating projects for commercial, cultural, social and artistic contexts; he is also interested in the educational capacity of research projects and has held extensive talks and workshops as a guest lecturer. Patrick’s work is characterized by visionary thinking, accuracy, high aesthetic demand and social entrepreneurial values.
Office Management and Controlling/Finances
Katharina is responsible for finances and financial controlling, as well as for office organisation. With diligent and accurate hands, she not only oversees numbers, invoicing and accounting. She never forgets the team members’ birthdays, and realizes even the slightest dimunition of black ink pencils in the office.
Project Manager and System Game Designer
Sebastian is a system game designer at heart and a true Berliner kindl. He is into german board and strategy games as well as scientific research in the field. At kunst-stoff, Sebastian manages the internal information pipelines, client communication, project scheduling, pitch preparation and as well as UI and game design conception.