We proudly present our newest game PUDDING PANIC in the App Store! Go get it, scare some monsters and escape the haunted house! We are happy about downloads and reviews!
May 3rd, 2011, 3.15 pm: Quo Vadis / German Game Developers Conference: PANEL “Game Development in Germany – Challenges and Trends” Germany experiences a big boom in the game industry. What are the reasons behind this boom? Which influence has got the public funding system? And how do small developers succeed in entering international (online)…
kunst-stoff CEO Patrick Rau and development director Steffen Römer presented the multiplatform engine Orkige at the Heidelberg innovation forum. With a matchmaking system, the Heidelberg innovation forum supports researchers and market players from the field of IT in early development phases. It is the aim to stimulate cooperations and financing possibilities for the young entrepreneurs….
(quoted from the medienboard website): April 4-7, 2011, Cannes, France “How to MIP”: Up-and-Coming Producers from the Capital Region on the Croisette The up-and-coming producers Patrick Rau (kunst-stoff), Britta Schewe (gretegrote Internetproduktion), Lena Vurma (dragonfly films) and Paul Zischler (zischlermann filmproduktion) will have the opportunity to expand their industry contacts and gain experience on the…
kunst-stoff is participating in the one-year mentoring program media.net:catapult offered by the media.net berlinbrandenburg e.V. A group of 26 company directors from Berlin and Brandenburg haven been chosen to be guided and coached during 12 months in their business development. Media.net:catapult is an exclusive platform which serves the young directors as a platform for exchange…